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Gruul's
Jun 20, 2007 22:47:53 GMT -5
Post by bonebreak on Jun 20, 2007 22:47:53 GMT -5
Just another option: The mage may start the pull by casting on Firehand. Immediately after, the mage must run into melee range and back out. This will cause Firehand to start casting Blastwave, and he should remain in that position. It is best that he is tanked in the dead center of the room, although it isn't a must just so long as he is away from the priest ogre and 20 yards away from anyone else due to Blastwave. A hunter will misdirect pull High King Maulgar onto the MT on the far right side of the room, 20-30 yards from the main raid group. He will be held there and not moved. The Seer (priest) should be tanked in the far left of the room, about 30 yards away from Gruul's gate. He should be pulled with misdirect to a warrior and held there. Let the rogues deal with the interrupts and burn him down first. The Summoner (warlock) will immediately summon a Fel Hound after the pull. A warlock should enslave it and use it as an off tank for this ogre. The summoner can be tanked near Gruul's gate also: 30 yards away from the priest is best. Kiggler (Shaman) may be tanked in the far left of the room, with 2 hunters on him. Nature resistance helps but isn't required. Also optionally, arcane resistance of around 200 will significantly reduce the number of Polymorphs the Kiggler tanks receive. www.bosskillers.com/cgi-bin/bbguild/index.cgi?action=view_guide&guide_id=22
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